Sitemap - 2021 - The Stoic Agilist

Managing Client Behavior for Optimal Sprint Performance

Using Origami to Explain What I Do

Farming as a Metaphor for Workplace Culture

Plans, Strategies, and Uncertainty

Transparency, Source Code Quality, and Metrics

How does Agile help with long term planning?

The Limits of Planning Poker

Collaboration vs Clobber-ation - Redux

Agile Haiku #11

Accountability as a Corporate Value

The Changeability Decision Matrix

How to Frame Team Development Challenges

Creativity Under Pressure

Accidental Social Capital and Status

The Practice of Sizing Spikes with Story Points

The World Needs More Booths

Agile Haiku #10

When Collaboration Becomes Clobber-ation

Teams, Tribes, and Community - 0.1.0

Agile and Changing Requirements or Design

Fall Reflections - 2021

Improving the Signal to Noise Ratio - In Defense of Noise

Behind the Curtain: The Delivery Team Role

Behind the Curtain: The Scrum Master Role

Behind the Curtain: The Product Owner Role

Center Point: The Product Backlog

Crafting a Product Vision

Book Review: Tribes - We Need You to Lead Us

Agile Haiku #9

Improving the Signal to Noise Ratio – Coda

Systems Thinking, Project Management, and Agile - Part 8: Design Changes and Scope

Systems Thinking, Project Management, and Agile - Part 7: Taming the Wild Horses

Systems Thinking, Project Management, and Agile - Part 6: "Abandon All Hope,..."

Systems Thinking, Project Management, and Agile - Part 5: It Lives! But it's Out of Control!

Systems Thinking, Project Management, and Agile - Part 4: Welcome to the Labyrinth

Systems Thinking, Project Management, and Agile - Part 3: Let the Interactions Begin!

Systems Thinking, Project Management, and Agile - Part 2: Work, Work, Work...

Agile Haiku #8

Systems Thinking, Project Management, and Agile - Part 1: The Revenge of Frankenagile

Improving the Signal to Noise Ratio - Revisited

The Shopping Mall in Your Inbox

Story Points and Fuzzy Bunnies

Agile Metrics - Time (Part 3 of 3)

Agile Metrics - Time (Part 2 of 3)

Agile Metrics - Time (Part 1 of 3)

Achieving 10x

Agile Haiku #7

Agile Team Composition: Generalists versus Specialists

Cook's Theory of Performance Evaluation

Improving The Odds of Success For Any Goal With A Definition of Done

What's in YOUR manual?

Agile Money

Improving the Signal to Noise Ratio

Baseballs and Hockey Pucks

Minimum Viable Product - It's What You Don't See

Innovation and Limits to Growth

Relative Team Expertise and Story Sizing

False Barriers to Implementing Scrum - II

Agile Haiku #6

Friends, Guides, Coaches, and Mentors

Momemto Mori - Preparing for Loss

Root Causes

How to know when Agile is working

Teaching Product Owners How To Fish

Layoffs

Show Your Work

Busting Assumptions

Openness, Grapevines, and Strangleholds

Agile Haiku #5

Autopilot Agile

Good Intentions, Bad Results

What does Agile documentation look like?

Mindfulness? There's an app for that! (Revisited)

False Barriers to Implementing Scrum

Parkinson's Law of Triviality and Story Sizing

There Will Never Be an Agile 2.0...

Moving Past "I Don't Know"

Agile Haiku #4

Deliberate Practice and Coding

Frameworks vs Rules

Cargo Cults in Management

Broken Windows and Broken Scrum

The Sword of Peritus

Frameworks, theoretically speaking...

Expert 2.0

Tools for Practice

The Team Hero

Responding to change over following a plan

Agile Haiku #3

The Path to Mastery: Begin with the Fundamentals

Waste

Remote Teams: Non-verbal Communication

The Wonder of the Early Web Returns to My Intranet

Taking Work to the Team

How to Know You Have a Well Defined Minimum Viable Product

Running Daily Scrums With Remote Teams

Building Mastery One Day At A Time

The Value of "Good Enough...for Now"

Agile Haiku #2

The Perfect System in an Imperfect World

Concave, Convex, and Nonlinear Fragility

Parkinson's Law of Perfection

That Isn't What I Expected

Best Practices or Common Practices

Agile Haiku #1

Drive for Teams

The Novice and the Master

System Dynamics and Causal Loop Diagrams 101

What's this all about?